Hours

TUE - SUN 11 AM - 9 PM

Call

(+91) 73497 48067

SOUND ENGINEERING INDUSTRY DIPLOMA

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Sound ENGINEERING INDUSTRY DIPLOMA

Overview

The Sound Engineering UK Industry Diploma course at Pro Sonic will develop a theoretical and practical understanding of the workflow of sound engineers including recording, mixing, production and mastering. This will be achieved by theoretically and practically exploring the area of sound engineering through lectures, tutorials and workshops from Pro Sonic’s expert global network of faculty line-up from Grammy Awards Winning sound engineers to record producers, songwriters and composers, in a research-informed environment. In particular, students will actively engage with learning, developing and extend artistic and technical outcomes in the sonic arts including sound recording, audio production, advanced sound designing, mixing and mastering; provide a comprehensive understanding of sound engineering theory and its practice; enhance problem solving skills; and provide a reflexive active skill set that can adapt to the rapidly changing landscape of sound engineering, its practices and processes in music, media and film industry.

With Pro Tools at its core, this sound engineering course at Pro Sonic, is rounded-out with advanced Sound Designing & Synthesis with high-end third party plugins that also work in conjunction with Ableton Live and Logic Pro. 

Pro Tools 101 coursework constitutes the basic principles you’ll need to complete a project using Pro Tools, from initial setup to mixdown. Whether your project involves multi-track recordings of live instruments, MIDI sequencing of software synthesizers, or audio looping, Pro Tools 101 will provide you with real-world examples and frequent hands-on assignments designed to teach you how to record, edit, and mix on a basic level.

Pro Tools 110 coursework, the second stage of Avid’s Pro Tools certification program, builds on the foundational skills taught in Pro Tools 101, and march towards a broader range of tools and the techniques that will help you tackle more complex projects. This edition focuses on working with expanded hardware and software configurations, developing versatile tools for manipulating and editing both audio and MIDI data, and implementing various techniques to facilitate larger and more sophisticated mixing scenarios teaching you the real-world examples and frequent hands-on assignments that will enhance your capabilities in all aspects of audio production. 

To strengthen the industry skills and knowledge base, Pro Sonic has also included the Rockschool, UK Contemporary Arts Grades Coursework Edition that expands on the 25+ year history of innovation throughout music education, providing aspiring producers and engineers with the most successful graded syllabus.

On completion of a Rockschool, UK Contemporary Arts Grades, you will own a wealth of technical, practical and theoretical knowledge that you can apply to real-world scenarios – whether it’s in audio production, music production, mixing, editing, mastering of audio for music and media.

Ed Sheeran

Singer, Songwriter, Record Producer, Actor

Rockschool Alumnus

Synopsis

  • Introduction to Sound & Audio
  • Understanding Audio & Its Presence In Different Environment.
  • Understanding Audio For Music, Media & Films.
  • History and Evolution Of Analog & Digital Recording Technology
  • Introduction To Live Sound.
  • Introducing Commercial Music, Media & Film Industry
  • Introduction To Music Theory
  • Melody In Music
  • Rhythm In Music
  • The Benefits Of Music Theory: Why Study Music Theory?
  • The Fundamentals Of Music
  • Notes And Keys
  • Major And Minor Scales
    Intervals
  • Chords And Inversions
  • Applying Music Theory
  • Advanced Chords
  • Chord Progression In Detail
  • Using Mode
  • Circle Of Fifth
  • Harmony & Counterpoint
  • Writing Catchy Hooks From Scratch
  • How To Write Counter Melodies
  • Understand The Aims And Process Of Composition And Arrangement-Related Aural Analysis
  • Understand The Structure And Orchestration Of Music Productions
  • Understand The Purpose And Application Of Sound Engineering-Related Critical Listening
  • Analyse Musical Material In Regards To Genre And Instrumentation
  • Ascertain The Overall Characteristics Of Individual Elements (Instruments) Of A Music Production
  • Map Out Music Productions In Sections
  • Assess The Role Of Instruments Within A Production (Arrangement)
  • Appraise Level And Spectral Balance, Stereo Image And Dynamic Range Of Recordings
  • Equate The Qualities Of ‘Observed’ And ‘Reference’ Recordings And Determine Possible Strategies To Narrow The Differences.
  • Using Arrangement View In Ableton Live & Logic Pro
  • Using Automations
  • Recording In Arrangement View
  • Editing Midi And Audio In Arrangement View
  • Creating Groups/Busses
  • Using Reference Tracks
  • Arranging Your First Demo
  • Using Markers
  • Workflow & Management
  • Recording Automation
  • Importing Stems
  • Exporting Projects
  • Introduction 
  • Noise Control 
  • Studio and Control Room Acoustics
  • Audio Test and Measurement 
  • Introduction
  • Standard Levels and Level Meters 
  • Standard Operating Levels and Line-Up Tones 
  • Digital Line-Up
  • Mixer Automation 
  • Digital Consoles 
  • References 
  • Audio Amplifiers
    • Junction Transistors  
    • Junction Field Effect Transistors ( JFETs) 
    • Insulated Gate FETs (MOSFETs)
  • Negative Feedback
    • Amplifier Stability and Negative Feedback
    • Maximizing Negative Feedback 
    • Maximizing Linearity Before Feedback
  • Noise and Grounding  
    • Audio Amplifier Printed Circuit Board Design 
    • Amplifier Grounding
    • Ground Loops: How They Work and How to Deal with Them 
  • Introduction 
  • Persistence of Vision
  • Analogue Video Interfaces
  • Digital Video 
  • Embedded Digital Audio in the Digital Video Interface 
  • Time Code
  • Audio as Data 
  • What is an Audio Signal? 
  • Why Binary?
  • Why Digital? 
  • Some Digital Audio Processes Outlined
  • Time Compression and Expansion 
  • Channel Coding
  • Audio Compression
  • Rotary Head Digital Recorders 
  • Digital Audio Broadcasting 
  • Networks 
  • References 
  • Warping In Practice 
  • Quantising Audio 
  • Clips: Clip View And Clip Properties 
  • Making Beats With Drum Racks And Simpler Sampling 
  • Effects: Live’s Effects And Using Third-Party Effects 
  • Basic Routing And Resampling 
  • Automation: Creating Dynamic Changes In Your Arrangements 
  • Simpler/ Sampler – Unlocking The Full Potential Of Simple/Sampler 
  • Drum Rack – Programming Beats, Manipulating Sounds, Chopping Up Loops, Vocals, And Tracks – Making Rhythms From Anything. Slice To Midi 
  • Using And Controlling Third-Party Virtual Instruments 
  • Grooves + Groove Extraction 
  • Setting Up A Midi Keyboard Or Drum Pad Controllers 
  • Getting Creative With Midi Effects
  • Understand The Foundational Concepts Of Sound Theory
  • Understand The Use Of Decibel Scales In Audio Engineering
  • Understand The Basic Principles Of Electronics And Corresponding Terminology
  • Equate The Elementary Principles Of Sound As A Physical Phenomenon, E.G. Frequency, Amplitude And Spectrum, And As A Psychoacoustic Phenomenon, E.G. Pitch, Loudness And Timbre
  • Interpret And Describe Sound-Related Changes Using A Decibel Scale
  • Analyse And Contrast The Different Standards For Audio Operating Levels
  • Utilise The Different Types Of Metering Devices Used In Music Production
  • Appraise Basic Electronic Quantities And Units Of Measurement With The Aim Of Selecting Circuit Components
  • Solve Problems Involving Audio Circuits Consisting Of Resistors, Capacitors And Inductors
  • Types of Media
  • Recording Media Compared 
  • Some Digital Audio Processes Outlined
  • Hard Disc Recorders
  • The PCM Adaptor
  • Rotary Head Digital Recorders 
  • Digital Compact Cassette
  • Editing Digital Audio Tape
  • Understand The Function Of Standard Audio Equipment In Music Production
  • Understand The Operating 
  • Principles Of Computer-Based Signal Processing Devices
  • Understand The Importance Of Evaluating Signal Processing Objectively
  • List And Contrast The Different Standard Types Of Audio Signals
  • Analyse Cabling Strategies Used In Analogue And Digital Audio Signal Chains
  • Categorise Different Types Of Mixing Consoles And Their Components
  • Itemise And Differentiate Signal Processing Devices
  • Describe The Role Of Patch Bays And The ‘Normalling’ Of Connections
  • Select And Use Different Types Of Equaliser Plugins
  • Select And Use Different Types Of Dynamic Range Processing Plugins
  • Select And Use Different Types Of Effects Processing Plugins
  • Appraise Equalisation From A Musical, i.e. Not Solely Technical, Perspective, Correlating Bandwidth, Slope And Cut-Off Or Centre Frequency To Pitch
  • Assess The Effect Of Dynamic Range Processing (Time Constants) On The Envelope Of Audio Material
  • The Client/Project Relationship
    • Maintaining A Budget For All Aspects.
    • Hiring Musicians And Staff.
    • Identify All Places Where Music Should Be Present.
    • Writing And Recording Demos To Audition Various Themes For The Director’s Consideration.
  • On Field Recording & Foley
    • How To Record Live Sound Effects Aka. Foley.
    • Understanding The Art Of On Field Recording
    • Types Of Microphones Used For On Field Recordings
    • The Need To Replacing And Recreating Sounds For Film / Media.
  • Dubbing / Voice Overs
    • Understanding Automated Dialogue Replacement (Adr)
    • Improve Diction Or Modify An Accent
    • Improve Comedic Timing Or Dramatic Timing
    • Correct Technical Issues With Synchronization
    • How To Use A Studio-Quality Singing Performance Or Provide A Voice-Double For Actors Who Are Poor Vocalists
    • Adding Or Removing Content For Legal Purposes (Such As Removing An Unauthorized Trademarked Name)
    • Adding Or Removing A Product Placement
    • Correcting A Misspoken Line Not Caught During Filming.
    • Replacing “Foul Language” For TV Broadcasts Of The Media Or If The Scene In Question Has A Young Actor Involved.
  • Film Sound Production
    • Understand The Workflow And Roles In Film Sound Production
    • Understand The Principles Of Editing And Enhancing Film Sound
    • Understand The Workflow And Roles In Live Sound Environments
    • Identify The Different Stages Of Film Sound Production
    • Recognise The Different Roles And Responsibilities In Film Sound Departments
    • Describe The Procedure Of Recording Film Sound On Location
    • Discuss The Workflow In Film Sound Post-Production
    • Discuss The Strategies Used For The Editing Of Film Production Sound (Location Recordings)
    • Describe The Workflow Of Automated Dialogue Replacement (ADR) Sessions
    • Discuss The Importance Of Diegetic And Non-Diegetic Sound Effects
    • Elaborate On The Importance Of Film Music
    • Recall Health And Safety Recommendations In Live Sound Environments
    • Identify The Different Elements Found In Live Sound Audio Signal Chains
    • Interpret Live Sound ‘Riders’
    • Recall System ‘Tuning’ And Delay Setting Procedures
    • Recall Fundamental Concepts Relating To Stagecraft, E.G. Backline, Cabling, Etc.
  • Understand The Uses Of The Programming Language Max MSP In Music Production
  • Understand Advanced Audio Editing Techniques
  • Understand The Workflow Of Mastering Sessions
  • Assess The Function And Use Basic Objects Of Max MSP
  • Create Patches Using Max MSP
  • Use Max MSP To Process Midi Messages
  • Use Max MSP To Process Audio Files
  • Time Align Audio Files (Including Dialogue)
  • Select Appropriate Pitch Correction Techniques For Given Tasks
  • Apply Advanced Pitch Correction To Recorded Materials
  • Devise Strategies For The Restoration Of Audio Materials
  • De-Clip, De-Click And De-Hum Audio Materials
  • Restore Audio Materials Using Spectral Repair TechniquesList And Select The Tools Used For The Mastering Of Audio Content
  • Discuss The Use Of The Tools Commonly Used For The Mastering Of Audio Content
  • Introduction and Background
    • Capabilities of Pro Tools Systems
    • The Evolution of Digidesign and Avid
    • The Avid Certification Program
    • The Elements of Sound
    • Digital Audio Theory
    • Configuring a Pro Tools System
  • Getting Inside Pro Tools
    • Starting Pro Tools
    • Pro Tools File Structure
    • The Pro Tools Software Interface
    • Main Pro Tools Windows
    • Inside the Edit Window: Tracks
    • Inside the Edit Window: Tools and Modes
    • The Pro Tools Grand Tour
  • Creating Your First Session
    • Developing Effective Pro Tools Skills
    • Locating Sessions
    • Saving Existing Sessions…and Creating New Ones
    • Configuring Session Parameters
    • Adding Tracks
    • Managing Edit Window Operations
  • Making Your First Audio Recording
    • Configuring Hardware for Recording
    • Configuring Tracks for Recording
    • Making a Recording
    • Organizing after Recording
  • Importing Media Into Your Session
    • Consideration Prior to Import
    • Using the Import Audio Command
    • Additional Import Methods
    • Importing Video
  • Making Your First MIDI Recording
    • MIDI Fundamentals
    • Using MIDI in Pro Tools
    • Pro Tools MIDI Features
    • Preparing to Record MIDI
    • Using Virtual Instruments
    • Recording MIDI
    • Viewing and Manipulating MIDI Data
  • Selecting and Navigating
    • Types of Selections
    • Working With Edit Selections
    • Adjusting the Session View
    • Adding Markers to Your Session
    • Creating Clips
  • Basic Editing Techniques
    • Setting Up for Editing
    • Using the Edit Modes
    • Building Tracks with Clips
    • Moving and Trimming Clips
    • Creating Fade Effects
    • Undoing Your Work
  • Basic Mixing Techniques
    • In or Out?
    • Basic Mixer Terminology
    • Configuring the Mix Window
    • Basic Automation
    • Real-Time Plug-Ins
  • Finishing Your Work
    • Backing Up Your Session
    • Recording a Stereo Mix
    • Burning Audio on CD
  • Music Hands-On Project
    • Project Setup
    • Planning a Pro Tools Project
    • Working with MIDI Data
    • Your Pro Tools Workspace
    • Exercise: Recording Audio
    • Exercise: Importing Media
    • Working with Audio Data
    • Recording Audio (Extra Credit)
    • Mixing in Pro Tools
  • Post Hands-On Project
    • Getting Started
    • Importing Media
    • Recording a Project
    • Editing in Pro Tools
    • Mixing in Pro Tools
    • Mixing the Project
  • Introduction To Sound Design
  • Understanding ADSR
  • Understanding Oscillators
  • Introduction To Modulation
  • Modulation Envelope
  • LFOs
  • Poratemento & Glide
  • How To Design Kick
  • How To Design Snare
  • How To Design Bass
  • How To Design Pads
  • How To Design Plucks
  • Sound Design Using Stock Vst’s
  • Sound Design Using 3rd Party Plugins
  • Recording & Using Live Sounds
  • Layering Sounds & Applying
  • Types Of Reverb And Delay, Where To Use Them 
  • In-Depth With All The Parameters 
  • Spatialisation With Convolution Reverbs And Delays 
  • Phaser, Flanger, Chorus, Pitch Shifters, Harmonisers And Creative Fx 
  • Tips On How To Make Your Records Come To Life With Fx
  • Vocoder, Ring Modulators, Envelopers, Auto-Panning, Distortion And Bit Crushing 
  • Audio Principles
    • The Physics Of Sound  
    • Wavelength
    • Periodic And Aperiodic Signals
    • Sound And The Ear 
    • Mental Processes
    • Level And Loudness 
    • Frequency Discrimination
    • Frequency Response And Linearity
    • The Sine Wave
    • Root Mean Square Measurements
    • The Decibel
    • Audio Level Metering
    • Microphone Sensitivity
    • Microphone Selection
    • Nature Of Response And Directional Characteristics 
    • Wireless Microphones
    • Microphone Connectors, Cables, And Phantom Power. 
    • Measurement Microphones Further Reading
  • Measurement 
    • Concepts Underlying the Decibel and its Use in Sound Systems
    • Measuring Electrical Power
    • Expressing Power as an Audio Level
    • Conventional Practice
    • Ohm’s Law
    • The Equivalent Level (LEQ) in Noise Measurements
    • Combining Decibels
    • Combining Voltage
    • Semitone Intervals
    • System Gain Changes
    • The VU and the Volume Indicator Instrument
    • Calculating the Number of Decades in a Frequency Span 
    • Deflection of the Eardrum at Various Sound Levels
    • The Phon
    • Measuring Distortion
    • The Acoustical Meaning of Harmonic Distortion
  • The Acoustic Environment
    • Inverse Square Law
    • Atmospheric Absorption
    • Velocity of Sound 
    • Temperature-Dependent Velocity 
    • The Effect of Altitude on the Velocity of Sound in Air 
    • Typical Wavelengths 
    • Doppler Effect
    • Reflection and Refraction
    • Absorption
    • Classifying Sound Fields
    • The Acoustic Environment – Indoors
  •  Dynamics
    • All About Compression 
    • In-Depth With The Parameters 
    • Types Of Compression Circuitry (Optical, Valve Etc) And Their Digital Emulations 
    • Parallel Dynamic Processing 
    • Gates And De-Essers 
    • Dynamics Controller Tips To Achieve Clarity In Your Mix 
  • Subtractive Synthesis
    • The History And Foundations Of Analog Synthesis 
    • Oscillators, Waveforms, Filters, Amps, And LFOs 
    • How To Make Basses, Pads, Leads And Fx Using Only Limited Tools 
    •  How To Make Your Presets Work For You
    • Wavetable 
    • Advanced Subtractive Techniques 
    • Oscillator Sync, Ring Modulation And More 
    • Wavetable Synthesis – Internal Routing, Layering & Tuning Oscillators And Making Kinetic Sounds 
    • Customisable LFOs, Waveshaping, Sample Rate Reduction And Distortion 
    • Endless Modulation Possibilities! 
  • Frequency Modulation
    • Audio-Rate Modulation Of Oscillators, Amplitude, And Filters 
    • Getting To Grips With Frequency Modulation Synthesis 
    • Using EFM1 And Operator To Make Huge Expressive Pads To Digital Basses 
    • Advanced Arpeggiating 
    • Fm8’s Modulation Matrix And Breakpoint Envelopes 
  • Sampling, Granular And More
    • Granular And Additive Synthesis 
    • Absynth, Razor, Reaktor, Kontakt And More 
    • Manipulating Recording Beyond Recognition 
    • Sampling And Resampling In Your Daw 
    •  Vocoding Basics
  • Introduction To Mixing
  • Basic Mixing Principles
  • Understanding Eq
  • Understanding Compression
  • Understanding Saturation/Distortion
  • Understanding Reverb & Delay
  • What Is Mono And Stereo
  • Mid-Side Processing
  • Multiband Processing
  • Parallel Processing
  • Mixing In Mono
  • Using Stock Plugin To Mix
  • Using 3rd Party Plugins To Mix
  • Visual Mixing
  • Creative Approach To Mix
  • Mixing Techniques Which Only Apply To Digital Music But Are Very Useful For Everyone 
  • Music Listening Critique 
  • Mix Analytics – Analyse The Mix Elements Of Your Favourite Music & Audio Tracks 
  • Using References To Get Your Eq And Separation. A/Bing 
  • Use Effects Such As Equalizers, Compressors, Noise Gates, Reverb, Delay And Modulation Properly
  • Setup Submix Routing
  • Use Automation To Change Elements In A Song
  • Fundamentals of an Event
  • Understanding the Physics and Basic Acoustics Overview of Large to Small Venues
  • Types Of Live Sound Scenarios
  • Live Sound Overview
  • Live Sound Equipment Overview
  • System Design Overview
  • Line Array Technology
  • Technical Rider
  • Amplifiers
  • Monitoring On Stage
  • In ear Monitors
  • Analog Mixing Consoles
  • Digital Mixing Consoles
  • Cables Making and Connectors
  • Advance Live Sound Microphone Techniques
  • Radio Frequency and Wireless Connections Overview
  • Live Sound Mixing Techniques
  • Troubleshooting
  • Getting Up to Speed
    • One Platform, Many Faces
    • Getting Help
    • The Big Pro Tools Review Session
    • Edit and Mix Display Options
  • Interfacing with External Hardware
    • I/O Setup
    • MIDI Configuration
    • Control Surfaces
    • Digidesign Control Surface Options
  • Enhancing Your Software and Managing Data
    • Turbocharging Your Pro Tools Software
    • Plug-in Tour
    • DigiBase and DigiBase Pro
    • Importing Audio and Other Media
    • Importing Session Data
    • An Introduction to Region Groups
  • Recording MIDI & Audio
    • Basic Audio Recording Review
    • Optimizing System Performance
    • Recording With and Without a Time Reference
    • Techniques for Recording and Overdubbing Audio
  • Working with Timebases. Elastic Audio, and Virtual Instruments
    • Understanding Track Timebases
    • Elastic Audio Basics
    • Plug-in Virtual Instruments
    • Using Virtual Instrument Plug-ins
    • Streaming Audio into Pro Tools
    • Using Standalone Virtual Instruments
  • Editing and Time-Adjusting MIDI and Audio
    • Configuring Sessions for MIDI Editing
    • MIDI Editing Techniques
    • Working with MIDI Regions
    • Warping Audio with Elastic Audio
    • Quantizing Existing Material
  • Editing Audio 
    • Working with Fades
    • Using AudioSuite Plug-Ins
    • An Introduction to Beat Detective
    • Working with the Region List
  • Automation 
    • The Case for Automation
    • Basic Pro Tools Automation Capabilities (101 Review)
    • Getting Deeper into Automation
    • Real-Time Automation
    • Creating and Editing Automation Graphically
  • Mixing (Part 1)
    • Mixing in Pro Tools: Myths and Realities
    • Setting Up for Mixing
    • Grouping
    • Exploring Inserts and Real-Time Plug-Ins
  • Mixing (Part 2) 
    • Thinking about Mixing
    • Sends and Returns
    • Master Faders, Submasters, and Subgrouping
    • Printing the Mix
    • Mastering in Pro Tools
  • Music Project 
    • Considerations Prior to Starting Music Projects
    • Timeline and Tempo
    • Comping and Editing
    • Tighten Up Tracks with Elastic Audio and Beat Detective
    • Vocal Editing
    • AudioSuite Processing
    • Mix it Up!
  • Audio Postproduction for Video Project 
    • First Steps
    • Map Out the Commercial
    • Recording and Editing MIDI Loops
    • Score the Commercial
    • Record the Voiceover
    • Mix the Project
  • Mastering Eq Techniques
  • Why Use Dynamic Eq
  • Compression When Mastering
  • Multiband Compression With Ozone 9
  • Matching Eq And References
  • Stereo Imaging And Mono Compatibility
  • Distortion Tricks When Mastering
  • What Is A “Profile” An Why To Use Them
  • Lufs And Loudness For Releases
  • Beginner To Advanced Mastering With Ozone 9
  • Mastering Eq Techniques
  • Why Use Dynamic Eq
  • Compression When Mastering
  • Multiband Compression With Ozone 9
  • Understand The Basic Principles Of Intellectual Property
  • Understand The Foundational Concepts Of Accounting
  • Understand The Fundamentals Of Marketing
  • Debate The Concept Of Copyright
  • Explain The Fundamentals Of Music Publishing
  • Discuss The Concepts Of Royalties And Licensing
  • Perform Basic Music Royalty Calculations
  • Analyse Small Business Accounting-Related Documentation
  • Draft Simple Business Plans
  • Analyse Small-Scale Marketing Strategies
  • Draft Marketing Plans

Free Counselling

Attend Free Course Counselling Session (In-Campus / Online)

– Book Your Session Here!

 

Counselling Agenda

Faculty Meet
Studio Tour & Demo
Understanding International Diploma
Understanding Career Opportunities
RSL, UK Contemporary Arts Grades
Understanding Pro Tools Certification
Understanding Internship Opportunities
Understanding Placement Assistance
Knowing Zero Interest Education Finance
Batch Commencement Details
Course Application & Admission Process
Any other queries you may place
Contact Form Counselling (#4)

Hours

TUE - SUN 11 AM - 9 PM

Call

(+91) 73497 48067

Email

contact@prosonicedu.com

ADDRESS

No. 336, 2nd Cross Road, First Floor, Titanium Tower, opposite of CMR Institute of Management Studies, OMBR Layout, Banaswadi, Bengaluru, Karnataka 560043